Imran Kunalan, Director of Talent Empowerment of MDEC
Malaysia's national ICT custodian, Malaysia Digital Economy Corporation (MDEC) has seen an exponential growth in the Creative Content Technology (CCT) cluster which includes games, visual effects, animation, and others as the CCT cluster generated RM 7.24 billion revenue for MSC status companies with the export sales growth of up to 69% in 2015.
Imran Kunalan, Director of Talent Enablement of MDEC in a recent interview stated that the game sector is the largest contributor to the revenue with 20%, which sees a significant growth compared to its former status as the smallest contributing sector in 2014.
"This is a substantial number, [as game] being a small component in the overall ecosystem. It is still growing, and we hope to see it grow even further. Within MDEC, we have a specific focus on this sector, without neglecting other components," said Imran. The CCT cluster has created accumulative opportunities in employment amounting to 10,639 jobs to date and it shows a healthy growth of 2% last year and expected to increase further this year.
Despite the recent growth for the sector, Imran realised that the public is still unaware and sceptical on making games as a source of income. The corporation has and is currently organising various programs at the educational level to encourage students to aspire to be a part of the industry. One of the most prominent programs offered by MDEC is Train-the-Trainers; a program to educate not only the students, but also the teachers and lecturers on the games sector.
"Everyone plays games, but they do not see that there is a process behind the games that they are playing, and that this process can actually be a source of income," he reiterated.
In 2015, MDEC has successfully developed a total of 638 talents in the games hub through programs under Train-the-Trainers, which includes workshops with renowned industry players such as CodeMaster's, Unity3D, and Les Copaque.